

Players can now choose from a wide range of formats and genres to engage with, and it is common for AAA games (those developed with the highest budgets in the industry) to offer dozens, or even hundreds of hours of story content. Thanks to the development of technology, the design, complexity and diversity of video games are changing rapidly. This was a landmark moment for social interaction within video games. This was seen in April 2020, when 12 million viewers gathered inside Fortnite Battle Royale to watch a live, in-game Travis Scott concert. As more people gather on gaming platforms, games themselves are starting to offer features and experiences similar to social media or real-life events - even replacing the latter. Newzoo’s research shows that socializing is the second most popular reason for people spending more time playing games during the pandemic. Over the past year, it has become clear that video games are an incredibly important field for social interaction. The global number of gamers also continues to grow and, according to Newzoo’s Global Games Market Report for 2020, is expected to exceed 3 billion by 2023. In April 2020, 12 million viewers gathered inside Fortnite Battle Royale to watch a live, in-game Travis Scott concert. Significantly, this late 2020 assessment is USD15 billion higher than the one made ahead of the pandemic in March. On the contrary, according to Newzoo’s assessment from October 2020, the global games market for 2020 will have generated revenues of USD 174.9 billion, a 19.6 percent increase on 2019 figures. By Anna Piechówka, Intellectual Property Counsel, CD PROJEKT RED, Warsaw, Polandįor years, video game development has been one of the fastest growing sectors of the entertainment industry - and it’s safe to say that the COVID-19 pandemic hasn’t slowed that down.
